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How to Track when the Party Has or Uses an Item in Solasta COTM Dungeon Maker

  (Copied from Discord with names erased cause I have no manners.  This is good advice and could now show up on Google to help future searchers.) How to Track when the Party Has or Uses an Item in Solasta COTM Dungeon Maker Question:     First off, I'm sorry for asking simple questions, this is my first dungeon and I try to make things right by doing a bunch of variables that change the lore depicted. Google sadly brings no relevant results.     I ran into a problem, that I can't figure out how to stick a variable to a certain item, like: Item picked up--> add 1 value --> depict different dialogue later on. Do I have to run a hidden quest, which allows me to choose the validator "Own Items" to update it or am I missing an option?     Can you change an NPC that you can talk to just attack you after the dialogue? Right now I kill them and replace them with a hostile NPC, but you can't do that on the same spot and it looks goofy ...